#Installation
#Readme
Creates a reactive GraphQL query client.
#How to use it
#Import
import { createGraphQLClient, gql, request } from "@solid-primitives/graphql";
// gql is a helper for creating GraphQL query strings
// request is an additional function to perform GraphQL requests imperatively
#Using the client
createGraphQLClient
takes 2 arguments:
url
- target api endpoint, as string or signaloptions
- optional, Options for thefetch
function,headers
, thefetcher
method etc.fetcher
- A fetch function to replace the default one, that is Fetch API on browser andnode-fetch
on server.headers
- A headers object to be passed to thefetch
function.
import { createGraphQLClient, gql } from "@solid-primitives/graphql";
const newQuery = createGraphQLClient("https://foobar.com/v1/api");
const [data, { refetch }] = newQuery(
gql`
query data($path: ID!) {
PageItem(id: $path) {
content {
body
}
}
}
`,
{ path: "home" },
);
#Preventing immediate requests
Query function is based on createResource
, so it can be deferred in the same way - by passing false
to the variables.
const newQuery = createGraphQLClient("https://foobar.com/v1/api");
const [queryVars, setQueryVars] = createSignal<boolean | object>(false);
const [data, { refetch }] = newQuery(gql`...`, queryVars);
setQueryVars({ foo: bar }); // will fetch for the first time
refetch(); // will refetch the second time
#Providing Response Type
// query function accepts type generic for the response:
const [countries] = newQuery<{ countries: { name: string }[] }>(gql`
query {
countries {
name
code
}
}
`);
countries(); // T: { countries: { name: string }[] } | undefined
#Initial value
By default the returned data type will be T | undefined
, to make it always T
you need to provide an initial value.
const [countries] = newQuery<{ countries: { name: string }[] }>(
gql`
query {
countries {
name
code
}
}
`,
// no variables
undefined,
// resource options with the initial value
{
initialValue: { countries: [] },
},
);
countries(); // T: { countries: { name: string }[] }
#Reactive query variables
Variables passed to the query can be reactive. If they change, the resource will be refetched.
const [code, setCode] = createSignal("BR");
const [data] = query(
gql`
query data($code: ID!) {
country(code: $code) {
name
}
}
`,
// function returning an object
() => ({
code: code(),
}),
);
#File upload support
If the server supports the GraphQL multipart request specification it is possible to upload a File
or a binary Blob
of data by calling the multipartRequest
function with the File
/Blob
instances in the variables variables.
This is especially useful for GraphQL mutations, because allows for binary uploads without the necessity to first encode the data to some text-based format like base64.
import { request, gql } from "@solid-primitives/graphql";
const result = multipartRequest(
"https://foobar.com/v1/api",
gql`
mutation UploadImage($file: Upload!, $caption: String!) {
uploadImage(file: $file, caption: $caption) {
id
}
}
`,
{
variables: { caption: "A nice image", file: inputElement.files[0] },
},
);
#fetch on the server
When running on environments without Browser fetch
, you should provide a fetcher
to the options object, or add it to the global window
object.
import nodeFetch from "node-fetch";
import { createGraphQLClient, gql } from "@solid-primitives/graphql";
const newQuery = createGraphQLClient("https://foobar.com/v1/api", { fetcher: nodeFetch });
Remember, just like with createResource
, you will need an <ErrorBoundary>
to catch the errors, even if they are accessible inside the resource. Otherwise, uncaught errors might disrupt your application.
#Demo
You may view a working example here:
#Changelog
See CHANGELOG.md