#Installation
#Readme
Reactive primitives to react to element/window scrolling.
createScrollPosition
- Reactive primitive providing a store-like object with current scroll position of specified target.useWindowScrollPosition
- Returns a reactive object with current window scroll position.
#createScrollPosition
Reactive primitive providing a store-like object with current scroll position of specified target.
#How to use it
import { createScrollPosition } from "@solid-primitives/scroll";
// target will be window by default
const windowScroll = createScrollPosition();
createEffect(() => {
// returned object is a reactive store-like structure
windowScroll.x; // => number
windowScroll.y; // => number
});
#With element refs
let ref: HTMLDivElement | undefined;
// pass as function
const scroll = createScrollPosition(() => ref);
// or wrap with onMount
onMount(() => {
const scroll = createScrollPosition(ref!);
});
<div ref={e => (ref = e)} />;
#Reactive Target
The element target can be a reactive signal.
const [target, setTarget] = createSignal<Element | undefined>(element);
const scroll = createScrollPosition(target);
// if target is undefined, scroll values will be 0
scroll.x; // => number
scroll.y; // => number
// update the tracking element
setTarget(ref);
// disable tracking
setTarget(undefined);
#Destructuring
If you are interested in listening to only single axis, you'd still have to access scroll.y
as a property. To use it as a separate signal, you can wrap it with a function, or use destructure
helper.
const scroll = createScrollPosition();
const x = () => scroll.x;
x(); // => number
// or destructure
import { destructure } from "@solid-primitives/destructure";
const { x, y } = destructure(createScrollPosition());
x(); // => number
y(); // => number
#Demo
https://codesandbox.io/s/solid-primitives-scroll-xy19c8?file=/index.tsx
#useWindowScrollPosition
Returns a reactive object with current window scroll position.
useWindowScrollPosition
is a singleton root primitive, hence the object instance, signals and event-listeners are shared between dependents, making it more optimized to use in multiple places at once.
const scroll = useWindowScrollPosition();
createEffect(() => {
console.log(
scroll.x, // => number
scroll.y, // => number
);
});
#Additional helpers
#getScrollPosition
Get an { x: number, y: number }
object of element/window scroll position.
#Primitive ideas:
PRs Welcome :)
createScrollTo
- A primitive to support scroll to a targetcreateHashScroll
- A primitive to support scrolling based on a hashtag change
#Changelog
See CHANGELOG.md